Search found 19 matches

by samkod
Sat Sep 11, 2021 8:08 pm
Forum: Support
Topic: Gamespy 3D Server IP
Replies: 3
Views: 2041

Re: Gamespy 3D Server IP

No problem! Just to confirm, does GS3D now display your server?
by samkod
Sat Sep 11, 2021 8:05 pm
Forum: Engine Development
Topic: binding showinfo crashes game
Replies: 1
Views: 1381

Re: binding showinfo crashes game

Strange...I tried to reproduce this and was unable to do so. So you load demo1 open the console and type: bind q +showinfo???

At what point does it crash? When you push the newly bound key, or upon binding?
by samkod
Thu Sep 09, 2021 6:49 pm
Forum: Support
Topic: Gamespy 3D Server IP
Replies: 3
Views: 2041

Re: Gamespy 3D Server IP

Here: https://hexenworld.org/heretic2-webtool/

I added your new IP in by the way :)

Can you confirm if GS3D is pulling a server list? You should have a list in your client. If not I will put out an update to fix this. Just let me know.
by samkod
Mon May 31, 2021 3:28 pm
Forum: Engine Development
Topic: Floating shadows for objects on incline
Replies: 11
Views: 3422

Re: Floating shadows for objects on incline

As I've said multiple times this is a new feature that will require new code and is considered low priority. I appreciate the fact that you're excited to see this feature integrated into the engine but your posts in this thread have come across incredibly demanding and rude. People don't realize tha...
by samkod
Sat May 08, 2021 12:04 pm
Forum: Mods
Topic: Church Of The Unholy
Replies: 1
Views: 2112

Re: Church Of The Unholy

As always your maps are amazing!
by samkod
Fri May 07, 2021 6:46 pm
Forum: Engine Development
Topic: Floating shadows for objects on incline
Replies: 11
Views: 3422

Re: Floating shadows for objects on incline

It's considered a new feature because the current shadow code has limitations that will not perform the desired outcome and will require rewriting the shadow code to work with this source port.
by samkod
Fri Apr 30, 2021 12:08 pm
Forum: Engine Development
Topic: Floating shadows for objects on incline
Replies: 11
Views: 3422

Re: Floating shadows for objects on incline

No, this is not going to be a simple fix and is considered low priority at this point. In fact this is really considered a new feature since none of the old shadow code will be used. Hexen II contributors in our community generally determine criticality of bugs. Feel free to contribute to our code o...
by samkod
Thu Mar 18, 2021 12:25 pm
Forum: Engine Development
Topic: Floating shadows for objects on incline
Replies: 11
Views: 3422

Re: Floating shadows for objects on incline

Just came across this: https://sourceforge.net/p/uhexen2/bugs/69/

Will examine the UQE source and see. This likely isn't going to be a quick fix.
by samkod
Wed Jan 27, 2021 8:54 pm
Forum: Engine Development
Topic: Floating shadows for objects on incline
Replies: 11
Views: 3422

Floating shadows for objects on incline

A user reported this directly to me last week. It appears that objects on an incline appear off the ground and unrealistically float in the air. A perfect example of this is in blackmarsh in the the very first opening area of the game when you first obtain the sword and see the sheep. 2021-01-03 20-...
by samkod
Thu Sep 17, 2020 3:27 am
Forum: General
Topic: Heretic II QStat Utility
Replies: 1
Views: 1496

Heretic II QStat Utility

For the last few weeks I've been working on a dashboard that displays Heretic II servers in real time. Servers with active players will pulse green. More features will be added in the in the future. Stay tuned!

https://hexenworld.org/qstat