Search found 68 matches

by Mathuz
Mon Apr 20, 2020 8:34 pm
Forum: Mods
Topic: Wheel of Karma: a Tulku odyssey
Replies: 16
Views: 4308

Re: Wheel of Karma: a Tulku odyssey

Welcome Inky, so good to see another enthusiastic mapper. You see, what I really loved about Heretic/Hexen series were the puzzles, so I'm really looking forward to your project. You decided for mapping at the right time as Hexen II have finally became mapping/modding-friendly. About your maps, it's...
by Mathuz
Tue Mar 31, 2020 7:19 pm
Forum: Mods
Topic: Realm of Shadows
Replies: 17
Views: 4535

Re: Realm of Shadows

Just some new screenshot to let you know the project is alive! ;)

Image

Image

Image
by Mathuz
Tue Mar 31, 2020 5:58 pm
Forum: Engine Development
Topic: Spawning spiders
Replies: 3
Views: 1336

Spawning spiders

I tried to put func_monsterspawner into my map. It worked for every monster I tried, expect for spider, which is, unfortunately, the monster I need to spawn :) With my coding knowledge I was not able to locate the reason why the spider won't spawn, when compared with other monsters. :|
by Mathuz
Sat Mar 07, 2020 9:06 am
Forum: Engine Development
Topic: Train bug
Replies: 3
Views: 1407

Re: Train bug

Of course, the origin brush! I didn't think it is necessary as the train is directed by path_corners. Ok, now also the rotation works fine. Thank you for your effort Shanjaq. About the textures, they are ok, I wasn't using the newest build. Also, the external texture support also includes skins? I t...
by Mathuz
Mon Jan 27, 2020 12:30 pm
Forum: Engine Development
Topic: Train bug
Replies: 3
Views: 1407

Train bug

I'm playing with the train entity right now. Now I don't know whether it is a bug or intended behaviour, but if you watch the video there are 4 questions coming to my mind. https://youtu.be/GvKDdBvlei4 1. I'm not able to figure out the rotation. Even if I do it exactly like it is in the original map...
by Mathuz
Fri Nov 29, 2019 9:50 am
Forum: Mods
Topic: Realm of Shadows
Replies: 17
Views: 4535

Re: Realm of Shadows

So I played with the fog a bit. Together with the skybox it can really add to the atmosphere and overall feel of the map. I came to conclusion that less is more. Toned down, gentle fog that fits with the sky and hides the rough line between the geometry and the sky is ideal. I would like to create s...
by Mathuz
Sat Nov 09, 2019 8:41 am
Forum: Mods
Topic: Realm of Shadows
Replies: 17
Views: 4535

Re: Realm of Shadows

Is there some kind of tutorial on how to use the fog? When I try to follow to video tutorial you posted before, everything is black.
by Mathuz
Mon Nov 04, 2019 12:02 pm
Forum: Mods
Topic: Realm of Shadows
Replies: 17
Views: 4535

Re: Realm of Shadows

I just updated the site with some new screenshots. Just to let you guys know the project is still being worked on ;)
by Mathuz
Mon Oct 14, 2019 9:07 am
Forum: Engine Development
Topic: Skybox alternative
Replies: 4
Views: 1749

Re: Skybox alternative

Great news! Really appreciate your work!
by Mathuz
Sun Oct 13, 2019 5:41 pm
Forum: Engine Development
Topic: Skybox alternative
Replies: 4
Views: 1749

Re: Skybox alternative

Great news Shanjaq. So far works flawlessly. Does this mean we are also going to have external texture support? :)