Hexen 2 E3 demo findings

With the destruction of D'Sparil and Korax, the forces of Light believed that they would gain respite from the vicious attacks of the Serpent Riders. They were wrong. All of humanity rests on the edge of your blade.
WhiteMagicRaven
Posts: 31
Joined: Thu Apr 04, 2019 8:12 pm

Re: Hexen 2 E3 demo findings

Post by WhiteMagicRaven »

unique sounds on HeXen II 0.42 Demo
left is 0.42 version , right is 1.11 version
http://hexen-game.ru/forum/31-778-25615-16-1640187990
WhiteMagicRaven
Posts: 31
Joined: Thu Apr 04, 2019 8:12 pm

Re: Hexen 2 E3 demo findings

Post by WhiteMagicRaven »

Comparsion 1.03 vs 1.11 version. left is 1.03 right is 1.11 only spider walk sound is different
http://hexen-game.ru/forum/31-778-25622-16-1640688108
whirledtsar
Posts: 23
Joined: Mon Apr 08, 2019 3:06 am

Re: Hexen 2 E3 demo findings

Post by whirledtsar »

WhiteMagicRaven wrote: Fri Dec 03, 2021 12:51 pm I come into hexen 2 beta too =)

This is unique textures that is not present in HeXen II 1.11 version

also you can read about hexen 2 beta more here
http://hexen-game.ru/forum/31-778-1

here is all other graphics from beta
http://hexen-game.ru/forum/31-778-25555-16-1638268853

And sounds that is not from doom or quake or hexen but directly unique hexen2 beta
http://hexen-game.ru/forum/31-778-6

Download WAD files
http://raven-05.narod.ru/hexen2/beta/bcastle.wad
http://raven-05.narod.ru/hexen2/beta/begypt.wad
http://raven-05.narod.ru/hexen2/beta/bmeso.wad
http://raven-05.narod.ru/hexen2/beta/broman.wad

Beta Game Code Source Code https://sourceforge.net/projects/uhexen ... e_archive/

more coming soon
Very cool. I did not notice all those unique graphics. I believe the rock texture in the 2nd row ended up being used in Portals Of Praevus. Do you know if the statue was actually used in a level, and where?
Post Reply