The textures whose name start with "*" are displayed with an interesting waving effect which is usually associated with liquids.
But sometimes it's good for things like magical portals.
The problem I face is that not only the drawing of the texture waves but in HoT also the liquid brushes' edges themselves wave. Then the magic field doesn't perfectly fit the portal frame anymore and that's pretty ugly.
Is there a way to switch on/off the waving edges depending of the brush intent?
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