Do you feel ready to face the threats lying in the depths of a gloomy ancient egyptian tomb buried under the sands of the desert? The sarcophagus of Pharaoh awaits in shadows... and the shadows are full of hungry yowlings and shining eyes...
After many months of development, we are pleased to announce the release of uhexen2-shanjaq 126.96.36.199. Thanks to sezero, Shanjaq, spike, and samkod the Hexen II community has some awesome new features. These features include BSP2 support, mission pack auto-loading, fixed dynamic darklight effects for GL, new script functionality, ZDoom-style multi-mod loading, 44.1k audio, and a new Hexen II protocol.
This week at we are pleased to announce ZDoom-style multi-mod loading command line switching for the uhexen2-shanjaq fork, thanks to Shanjaq. This gives a user the ability to load mission packs and mods at the same time.
We are in the ancient house of the Baron Gastone. He was a good brave gentleman, lover of poetry, expert in ancient magic, skilled in the sword, and an excellent pianist! His home was invaded and destroyed by the evil forces of Eidolon. The noble Baron was a brave heart and fought hard, but died in battle.
To drive new features that are not yet supported by uhexen2, we've decided to fork uhexen2 on github. We've successfully applied spike's BSP2 patch to the latest master and have implemented a few of our own fixes.